The Creative Value of Lego 

This is not a transcript of the video, though I have wanted to share my passion for Lego and video for a while. Finally, I did it. A special thanks goes out to the family that has been supporting my Lego addiction, and my wife for letting me keep them. I even offered to get rid of them after graduation, but my wife let me know she loved me anyways. 

When I was young, I was homeschooled. I did not enter the public education system until high school. Back then, I constantly complained about how I wanted to go to public school. While public school is not responsible for everyone’s problems, I can certainly say those homeschool years were possibly the best and most influential periods of time on my positive mental health. I believe boredom was one of the best gifts my parents ever gave to me; that was having me play outside and inside, with no cellphone, computer, or TV. 

How Lego Relate to Mental Health 

Millennials and particularly those age 18-25 have the highest rates of mental illness of any age, ever. This age group reports experiencing a mental illness in the past year at a rate of 22.1% during 2016 (SAMHSA, 2017).  Currently, college students are not only showing a poor ability to deal with stress, but in fact engaging in behaviors that are decreasing their ability to handle stress (Bland et al., 2012). Whether that is the helicopter parenting or the social media, is hard to determine, though Millennials are lacking strong skills in problem solving and patience, which are highly important to mental health (Howe & Strauss, 2000).  

That’s where Legos come in. 

The use of unstructured play time with Legos can be valuable early and later in life in developing problem-solving skills (Pike, 2002). Lego’s can stimulate convergent and divergent thinking depending on the format of play such as unstructured or completing a set following instructions (Mochari, 2015). Lego’s and similar “artifacts” (toys) even show potential to provide creative inspiration and foster mindfulness, bringing greater meaning to the work experiencing (Barry & Meisiek, 2010). What’s there not to like? 

Is Lego the Solution? 

Will playing with Legos fix all our mental health problems? 

It’s unlikely. 

That’s not my point either. Rather, recognizing the value of learning how to problem solve and deal with boredom at an early age has significant benefits later on in life. For parents that means less screen time for their children, and for themselves too (Sudan et al., 2016). While Legos may not be the answer, its likely exercise, community engagement, and productive use of leisure time would support better mental health, whereas passive activities, such as smart phone use in particular, do not (Barkley & Lepp, 2016).  

What’s important to recognize, it’s never too late to begin developing better mental health. So my call to action is to grab those crayons, Legos, note pads, journals, camera, paper, and put away your cell phone, computer, laptop, and ipad. I mean keep those devices out of reach and far away, because your hand will itch to pick them up. If your feeling writers block, or creative block, it helps to have some inspiration. But this can be done with magazines and not Pinterest or instagram. That is a topic for another day. Today, maybe that will be an excuse to go to the library and find a few books on photography or knitting, or drafting, and maybe, just maybe… 


Expect to see more videos coming soon! Until then, you read my first post here: The Best Job Ever: Occupational Therapy in Mental Health


Barkley, J. E., & Lepp, A. (2016). Mobile phone use among college students is a sedentary leisure behavior which may interfere with exercise. Computers in Human Behavior, 56, 29-33. 

Barry, D., & Meisiek, S. (2010). Seeing more and seeing differently: Sensemaking, mindfulness, and the workarts. Organization Studies, 31(11), 1505-1530. 

Bland, H. W., Melton, B. F., Welle, P., & Bigham, L. (2012). Stress tolerance: New challenges for millennial college students. College Student Journal, 46(2), 362-376. 

Howe, N., & Strauess, W. (2000). Millennials rising: The next great generation. New York: Vintage Books 

Mochari, I (2017, Aug 20) How playing with legos (the right way) boosts your creativity. [Blog post]. Retrieved from 

Pike, C. (2002). Exploring the conceptual space of LEGO: Teaching and learning the psychology of creativity. Psychology Learning & Teaching, 2(2), 87-94. 

SAMHSA (2017, Sept 9). Key substance use and mental health indicators in the united states: Results from the 2016 national survey on drug use and health. Retrieved from 

Sudan, M., Olsen, J., Arah, O. A., Obel, C., & Kheifets, L. (2016). Prospective cohort analysis of cellphone use and emotional and behavioural difficulties in children. J Epidemiol Community Health, 70(12), 1207-1213. 


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1 Comment

  1. Well said, Grant! You really got your message across. I loved the video, too. Now I am going to shut this computer off and get creative!

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